Tuesday, February 18, 2014

WizTown Battle is now available on IndieDB. Play the game while it's still in development! We want Your feedback as early as possible  so we could fit the game to our players' liking. Share some thoughts and ideas with us and if we can, we'll put the best of them in upcoming levels! 

You can try the Windows version immediately. Linux and Mac versions are still waiting authorization from the site, but we expect them to be approved in the next two days.

We thank our dear fans for their support.

 So go ahead and see how WizTown looks on your PC


WizTown Battle Windows, Mac, Linux, Web game

Saturday, February 15, 2014

As promised, this weekend we bring you our latest 1.3 version of WizTown Battle!!! LEVEL 2 is yours to conquer!!!

Try it here: http://gamejolt.com/games/arcade/wiztownbattle/19957/

Once again, this would not have been done without the support of our dear fans, player and supporters! One more artist joined our small team and we thank her for the art she has provided. Thx SacredMushroom.

General changes:

  • Now, Wiz is getting tired if you spam the space button too fast, making you unable to move or fire for 2 seconds.
  • The Dragon Head now leaves instead of dying on level 1 and 2.
  • Added dialogue clouds.
  • Removed facebook button.
  • Added “Lewt” button which leads to “Lewt” screen.
  • Lewt Screen is where you view your skills and get extra tips on how to use them. Every new skill goes to this screen, so make sure to check it after receiving completing a level. You will not gain new skills after every level, but the Dragon head might ;)
  • Added particles effects to Boss bullets.
  • Lots of code and difficulty optimizations
  • Changed intro chest texture. (woody!)

V.1.3 NEWS:

  • Level 2 is now available after you complete level 1 ! ! !
  • A WHOLE NEW LEVEL (don’t want to spoil anything, play it!)
  • Added sound effect and animation when unlocking level 2 in Levels screen.
  • Added new Fath ability when pressing the “up” button (level 2 only) 

After the purchase of the full version of our game engine we can make as many levels as we want, only time and money are preventing us from doing so. So please, if you like our game, share it with your closest friends. We will continue making new levels with your support and we will always keep WizTown Battle free to play.
All comments, ideas, criticism, good or bad remarks, found bugs or suggestions are much appreciated and very welcome. Please give us feedback because this is what keeps us going.

Follow us on twitter: https://twitter.com/ShoopLor

Sunday, February 2, 2014


OUR FIRST LETS PLAY VIDEO!!!

This morning we fell out of our chairs when we saw our first lets play video! 
We thank Balincoe for making it and we hope we'll get more lets plays about our latest
game "Who I am". Watch the video now:



Our latest version of  "Who I am"  is now playable directly from your favorite browser!